AI Insights · Timothy · April 2022
Top 5 Platformer Games on iOS in Egypt: Q1 2022 Performance
In Q1 2022, the top platformer games on iOS in Egypt showed varied trends in downloads, revenue, and active users, with some experiencing growth and others facing declines.
Throughout the first quarter of 2022, the leading platformer games on iOS in Egypt demonstrated diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at these trends.
Subway Surfers from Sybo Games ApS saw a fluctuating revenue pattern, peaking at around $371 in the week of January 24, before experiencing a general decline, ending the quarter at approximately $126. Weekly downloads for the game showed a peak of 9.5K in the week of February 7, with a slight dip towards the end of the quarter, closing at about 7.3K in the week of March 28. Active users saw a steady increase, reaching around 91K in early February, before stabilizing around 81.9K by the end of March.
Playdead's INSIDE had relatively stable weekly revenue, peaking at $201 in the week of March 7. Download numbers were more volatile, with a high of 933 in the week of January 3, and a low of 325 in the week of March 21. Active users started at 1.2K and experienced a gradual decline, ending the quarter at approximately 948.
Fun Run 3 - Multiplayer Games from Dirtybit AS demonstrated a mixed performance. Weekly revenue saw significant fluctuations, peaking at $366 in the week of January 31, then dropping to $37 in mid-March, before recovering to $211 by the end of the quarter. Downloads remained low and stable, peaking at 78 in mid-February. Active users showed a slight increase, peaking at 206 in late February before ending the quarter at 178.
Tomb of the Mask by Playgendary Limited experienced a steady revenue trend, peaking at $187 in early February and gradually declining to $90 by the end of March. Downloads were inconsistent, with a notable peak of 932 in the week of January 3, and a low of 69 in early March. Active users remained relatively stable throughout the quarter, fluctuating between 5.6K and 8.1K.
Stumble Guys from Scopely, Inc. showed a steady increase in active users, starting at 2.3K and peaking at 5.1K by the end of March. Weekly revenue fluctuated, peaking at $206 in late January and settling around $80 by the end of the quarter. Downloads saw a peak of 1.1K in the last week of March, indicating a positive trend towards the quarter's end.
For more detailed insights and data, visit Sensor Tower.